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Common ground is: every building which has units placed inside it will fire something (bullets, arrows, cannonballs). There are different civilizations with their unique gameplay. When you first time run the game, you should adjust the game speed since on newer computers game will run on insane speed. Sounds are nice too and will not affect you in anyway.
#Trucos para american conquest pc series#
Engine is based on cossacks series with little improvements, and that engine I have to say is quite good.
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There can be thousands of units on the battleground and you will not experience any lags. Due to its requirements it is quite easy load game and thanks to steam you can play it on newer systems with no glitches. Graphics in this game are quite good and it is timeless. Well you can say that this is one old game. I am huge fan of this series and I can recommend this game to anyone. American Conquest series are one of the classic RTS games. Have you ever wanted to play a strategy game? If yes then this is perfect game for you. *Enemy immediately makes another dwelling 2 adjacent to the remains of the first one*ġ1/10 Would spend 4 hours taking one building again *House burns down and explodes just as the enemy kills my garrison to the last fusilier* *I take the house and watch the health tick down from fire while hundreds of enemy troops start to enter house* *A 15 cannon barrage hits the house and drops it to 10% health* *The house garrison drops into the single digits* *Sacrifices all of my 300 cavalry to stop them from reinforcing the house* *Three enemy pikeman start to head towards the house* *House garrison drops by one for every hundred fully upgraded fusiliers I send* *Sends multiple formations of Fusiliers backed by cavalry and cannon* *At this point the dwelling 2 has caused more casualties than Stalingrad* *Starts launching continuous human waves assaults backed up with cannon against the dwelling 2* *Am making hundreds and hundreds of units each minute* *Takes 5 peasants 5 seconds to repair dwelling (Am making progress)* *5 peasants repair the dwelling in 3 seconds* *The cannons do a third of the dwelling's health instantly and put the entire building on fire* *Builds 3 cannon and orders them to attack the dwelling* *I manage to cause 3 casualties to the dwelling garrison with my surviving troops* *The enemy builds another fort and its cannons are killing 50 of my men each second.* *My 150 remaining troops start to enter enemy building and kill approximately one of the garrisoned units* *Half my 300 troops die to machinegun musket fire from the enemy buildings* *Tells troops to enter dwelling 2 on edge of enemy base* *Spends time building and defending against countless banzai blobs* *Plays random european country in random mode* DIDNT THESE IDIOTS OWN GUNS? JESUS CHRIST! ITS LIKE PLAYING GOD OF WAR WHERE THE INDIANS ARE KRATOS AND YOU'RE THE MYTHICAL GREEK GOD STEVEN HAWKINGS. THEY'RE ♥♥♥♥♥♥♥ TERMINATORS COMPARED TO THE EUROPEANS. BUT NOT THE INDIANS! THE INDIAN PEASANTS CARRY BOWS WITH FIRE ARROWS AND KNIVES! AND THEY ARE LITERALLY EVERYWHERE! THEY SEND HORDE AFTER HORDE AFTER HORDE OF THE BLOODY THINGS. WHY THE ♥♥♥♥ ARE THE INDIAN PEASANTS SO ♥♥♥♥♥♥♥ STRONG? THE EUROPEAN PEASANTS CANT EVEN FIGHT! IN FACT IF EUROPEAN PEASANTS GET TOO CLOSE TO THE ENEMY, THE ENEMY CAN CAPTURE THE PEASANTS. Indian AI is also practically impossible to defeat on your own Historical inaccuarcy (this is a problem for me) Indian AI does nothing but spam peasants at your base and keep all its power units at home